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    <title>Arslan Vuzmal Lone // Technical Publications &amp; Engineering Whitepapers</title>
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    <description>Peer-standard technical deep-dives into deterministic multi-agent state machines, hybrid RAG with pgvector &amp; BM25, enterprise n8n workflow scaling, real-time WebGPU 3D Gaussian Splatting, and low-latency voice AI telephony.</description>
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      <title>Multi-Agent Orchestration with LangGraph: Deterministic State Graphs &amp; HITL Gates</title>
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      <description>A production guide to engineering multi-agent systems using LangGraph, deterministic state graphs, human-in-the-loop validation, and structured error-recovery loops.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
      <category>ai-systems</category>
      <pubDate>Sat, 01 Mar 2025 00:00:00 GMT</pubDate>
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      <title>Hybrid RAG Architecture: Combining pgvector, BM25 &amp; Cross-Encoders Under 150ms</title>
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      <description>Engineering an enterprise-grade Hybrid RAG system combining dense vector embeddings, sparse BM25 keyword scoring, and cross-encoder rerankers under 150ms.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
      <category>ai-systems</category>
      <pubDate>Sat, 01 Feb 2025 00:00:00 GMT</pubDate>
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      <title>Scaling Enterprise Automation with n8n: 100 Production Architectures (AutomataX)</title>
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      <description>Production blueprint for deploying, securing, and orchestrating 100+ business automation workflows with n8n, Redis queues, and deterministic webhook handlers.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
      <category>automation-engineering</category>
      <pubDate>Sat, 01 Feb 2025 00:00:00 GMT</pubDate>
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      <title>Real-Time 3D Gaussian Splatting in Modern Browsers via WebGPU</title>
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      <description>An architectural breakdown of deploying 3D Gaussian Splatting in web browsers using WebGPU compute shaders, parallel Radix depth sorting, and progressive octree streaming.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
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      <pubDate>Sat, 01 Feb 2025 00:00:00 GMT</pubDate>
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      <title>Unreal Engine 5.5 and 5.7 in Architectural Visualization: Eliminating Retopology</title>
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      <description>How Unreal Engine 5.5 and 5.7 eliminate the retopology bottleneck in architectural visualization using Nanite foliage, Substrate layered materials, and MegaLights.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
      <category>3d-graphics-spatial</category>
      <pubDate>Wed, 01 Jan 2025 00:00:00 GMT</pubDate>
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      <title>Engineering Low-Latency Voice AI Telephony Systems Under 500ms</title>
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      <description>Architectural guide to engineering sub-500ms voice AI telephony agents using Telnyx SIP trunks, WebSocket audio streams, and interruptible speech synthesis.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
      <category>ai-systems</category>
      <pubDate>Wed, 01 Jan 2025 00:00:00 GMT</pubDate>
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      <title>Multimodal Vision AI for Automated Document Intelligence &amp; Ledger Extraction</title>
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      <description>How to build high-throughput document extraction pipelines that convert complex, irregular invoices and contracts into strictly validated relational data.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
      <category>automation-engineering</category>
      <pubDate>Wed, 01 Jan 2025 00:00:00 GMT</pubDate>
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      <title>LLM Gateway Engineering: Dynamic Routing, Automated Failover &amp; Cost Observability</title>
      <link>https://arslanvuzmallone.com/articles/ai-systems/llm-gateway-dynamic-routing-observability</link>
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      <description>Engineering an enterprise LLM gateway with automated circuit breakers, semantic caching, and dynamic model routing to reduce inference costs by over 40%.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
      <category>ai-systems</category>
      <pubDate>Sun, 01 Dec 2024 00:00:00 GMT</pubDate>
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      <title>High-Performance WebGPU and Three.js Portfolio Engineering at 120 FPS</title>
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      <description>Techniques for building Awwwards-caliber creative engineering portfolios running 120 FPS Three.js and WebGPU viewports without degrading Core Web Vitals.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
      <category>3d-graphics-spatial</category>
      <pubDate>Sun, 01 Dec 2024 00:00:00 GMT</pubDate>
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      <title>Deterministic AI Guardrails: Eliminating Hallucinations in Enterprise Production</title>
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      <description>A technical guide to enforcing deterministic boundaries on probabilistic language models using Pydantic validation, DSPy compile signatures, and Self-RAG reflection tokens.</description>
      <dc:creator>Arslan Vuzmal Lone</dc:creator>
      <category>ai-systems</category>
      <pubDate>Fri, 01 Nov 2024 00:00:00 GMT</pubDate>
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